Situational Barriers in Emergencies

What Are Barriers?

Barriers come and go.

They happen in situations.

Not from health.

They affect anyone.

They are not permanent.

But in an emergency, they are very real.

Types of Barriers

Lost or Broken Devices

The situation:

  • Phone battery died
  • Device broke in disaster
  • Charger left behind
  • Screen cracked

The barrier: Cannot access digital info.

The impact: Same as not having a phone.

High Stress and Panic

The situation:

  • Fear takes over
  • Rush of adrenaline
  • Cannot think clearly
  • Tunnel vision

The barrier: Brain processing slows down.

The impact: Same as a cognitive disability.

Foreign Language

The situation:

  • Tourist in emergency zone
  • Recent immigrant
  • Non-English speaker
  • Limited English skills

The barrier: Cannot understand orders.

The impact: Same as a communication disability.

Carrying Kids or Items

The situation:

  • Carrying a baby
  • Holding emergency supplies
  • Helping another person
  • Both hands full

The barrier: Cannot use hands to use devices.

The impact: Same as a mobility disability.

Loud Noise

The situation:

  • Sirens blaring
  • Crowds screaming
  • Explosions or crashes
  • Emergency vehicles

The barrier: Cannot hear audio orders.

The impact: Same as a hearing disability.

Bright Sun or Darkness

The situation:

  • Power outage (darkness)
  • Midday sun glare
  • Smoke blocks vision
  • Broken glasses

The barrier: Cannot see screens or signs.

The impact: Same as a vision disability.

Poor Internet

The situation:

  • Network jammed (everyone calls)
  • Damaged cell towers
  • Rural area with weak signal
  • Inside building with weak signal

The barrier: Cannot access online info.

The impact: Digital divide becomes deadly.

Injured or Tired

The situation:

  • Body injury
  • Very tired
  • Dehydration
  • Illness

The barrier: Reduced body and brain power.

The impact: Multiple barriers at once.

Why This Matters

Everyone Faces Barriers in Emergencies

Normal times: You are healthy, alert, able.

Emergency times: You are stressed, tired, scared.

Your ability drops by half.

Plan for Barriers Helps All

If your alert works for someone in panic, it works for all.

If your website works on a dying phone, it works for all.

If your orders work in chaos, they work for all.

Emergency Impacts

Impact 1: Too Much Info

The problem: Alerts give too much info.

Stressed people cannot process it.

Real-world failure: An alert lists many things:

  • 5 evac zones
  • 3 shelter spots
  • 4 road closures
  • 2 phone numbers
  • 1 website

Someone in panic reads line one.

They freeze.

They do not know what to do.

They do not leave.

Impact 2: Hard to Find Info

The problem: Info is buried in menus.

A dying phone cannot search.

Real-world failure: The evac info is on the website.

It is buried in deep menus.

Phone battery: 3%.

Phone dies before finding it.

Person does not know where to go.

Impact 3: Language Barrier

The problem: Alerts are only in English.

Spanish speakers do not understand.

Real-world failure: A wildfire threatens a town.

40% of people speak Spanish first.

The evac order is only in English.

Spanish speakers do not understand.

They do not leave.

Some die.

Impact 4: Expecting Too Much

The problem: Orders expect people to:

  • Read fast
  • Remember many steps
  • Use difficult systems
  • Make choices under pressure

Real-world failure: Shelter check-in needs:

  1. Find sign-up table
  2. Fill out form
  3. Show ID
  4. Answer health questions
  5. Get bed number
  6. Find the bed

Someone arrives tired and traumatized.

They cannot process 6 steps.

They sit in lobby.

They do not get a bed.

What to Do

Principle 1: Plan for Worst

Expect:

  • Phone battery dying
  • Internet slow or gone
  • User in panic
  • User injured
  • User carrying kids
  • User speaks little English

If it works in worst case, it works.

Principle 2: One Action Per Message

Do this: “Leave now.”

Not this: “People should think about leaving. Gather items. Secure homes.”

Principle 3: Use Many Formats

Give info in many ways:

  • Text for reading
  • Icons for quick grasp
  • Audio for listening
  • Images for visual grasp

Principle 4: Use Many Languages

Basic:

  • English
  • Spanish
  • French (Canada)

Better:

  • All languages spoken by 5%+ of town
  • Native tongues
  • Sign videos

Principle 5: Works Offline

Key info must work without internet:

  • PDFs to print
  • Saved web pages
  • SMS backup
  • Radio broadcast
  • Physical signs

Principle 6: Few Steps

Max steps for key actions: 3

Example:

  1. Leave now
  2. Go to Main Street School
  3. Check in at entrance

Not:

  1. Secure your home
  2. Gather emergency supplies
  3. Contact family members
  4. Review evacuation routes
  5. Fuel your vehicle
  6. Load your belongings
  7. Lock all doors
  8. Evacuate via routes

Principle 7: Info Order

Put most important info first:

Right order:

  1. What to do: LEAVE NOW
  2. Where to go: Main Street School
  3. When: in 2 hours
  4. Why: wildfire
  5. Details: what to bring

Wrong order:

  1. Fire background
  2. History
  3. List of agencies
  4. What to do

Barrier Checklist

  • Works on dying phone (10%)
  • Works on slow internet (3G or slower)
  • Works without internet (saved)
  • Reading level Grade 6 or lower
  • Key info in first 3 seconds
  • Works in many languages
  • One action per message
  • Visual + text + audio
  • Max 3 steps for key actions
  • Large touch targets
  • High contrast for bright sun
  • Easy nav (no menus)
  • Phone numbers tap to call
  • Maps simple and clear
  • No jargon or hard words

Test for Barriers

Test 1: Dying Phone Test

Set phone to 10% battery.

Find evac info.

If you cannot find it before it dies, redo it.

Test 2: Stress Test

Do 50 jumping jacks.

Now follow your orders.

If you cannot, they are too hard.

Test 3: Hands-Free Test

Hold a gallon of water in each hand.

Use your site with voice only.

If you cannot, add voice support.

Test 4: Language Test

Translate your alert to Spanish.

Have a Spanish speaker read it.

If they do not get it, rewrite.

Test 5: Chaos Test

Play loud siren sounds.

Flash bright lights.

Read your alert.

If you cannot, add more contrast. Make it simpler.

Case Study: Success

Japan Earthquake Alert

What they did:

  • Simple sounds (easy to know)
  • Many languages: Japanese, English, Chinese, Korean
  • Works on old phones
  • Works offline
  • Clear action: Drop, Cover, Hold
  • Practice lots

Result: People follow it even in panic.

Body memory from practice.

Works in worst cases.

Case Study: Failure

Hurricane Katrina Evac (2005)

What went wrong:

  • Expected all had cars
  • Expected all could read maps
  • Expected all spoke English
  • Hard multi-step orders
  • Needed internet
  • No clear action

Result: Many people did not leave.

Barriers became deadly.

No car. No internet. Language barrier.

The Bottom Line

In emergencies, all face barriers.

Plan for the worst case.

Simple always wins.

Use many formats always.

Use many languages always.

Test under stress.

If it works when everything is broken, it works.


**Key Insight:** Barriers show access is for all. It is for you on your worst day.

Resources

Design for Barriers

  • Microsoft Design Toolkit
  • “Mismatch” by Kat Holmes
  • A11Y Project help

Stress Testing

  • How the brain works under stress
  • Emergency contact research
  • Crisis contact protocols

Multi-Language Support

  • Google Translate API
  • Pro translation help
  • Community help